<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="wheels.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.11"/>
  </Asset>

  <Files>
    <File fileId="18" filename="../textures/BMW_Logos_D.dds"/>
    <File fileId="14" filename="../textures/Rim_D.dds"/>
    <File fileId="3" filename="../textures/gen_dirt_1.dds"/>
    <File fileId="1" filename="../textures/tyre_winter.dds"/>
    <File fileId="2" filename="../textures/tyre_winter_normal.dds"/>
    <File fileId="13" filename="$data/shaders/tireMudShader.xml"/>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="15" filename="$data/shared/default_normal.dds"/>
    <File fileId="6" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="10" filename="$data/shared/detailLibrary/nonMetallic/dirt_diffuse.png"/>
    <File fileId="8" filename="$data/shared/detailLibrary/nonMetallic/dirt_specular.png"/>
    <File fileId="17" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
    <File fileId="16" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
    <File fileId="12" filename="$data/shared/detailLibrary/nonMetallic/mud_normal.png"/>
    <File fileId="7" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_diffuse.png"/>
    <File fileId="5" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_specular.png"/>
  </Files>


  <Materials>
    <Material name="metalPaintedMat" materialId="5" customShaderId="4">
      <Texture fileId="14"/>
      <Normalmap fileId="15"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="16"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="17"/>
    </Material>
    <Material name="metalPaintedMat.001" materialId="6" customShaderId="4">
      <Texture fileId="18"/>
      <Normalmap fileId="15"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="16"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="17"/>
    </Material>
    <Material name="mud_mat" materialId="179" customShaderId="13">
      <Texture fileId="10"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="8"/>
    </Material>
    <Material name="plasticPaintedMat" materialId="9" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="wheels.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="front" clipDistance="400" nodeId="27">
      <Shape name="tyre_winter01" shapeId="1" nodeId="38" castsShadows="true" receiveShadows="true" materialIds="9">
        <Shape name="mudMesh" shapeId="2" clipDistance="35" nodeId="171" castsShadows="true" receiveShadows="true" materialIds="179"/>
      </Shape>
      <Shape name="tyre_winter02" shapeId="3" nodeId="90" castsShadows="true" receiveShadows="true" materialIds="9">
        <Shape name="mudMesh" shapeId="2" clipDistance="35" nodeId="158" castsShadows="true" receiveShadows="true" materialIds="179"/>
      </Shape>
      <Shape name="RIM3" shapeId="4" nodeId="40" castsShadows="true" receiveShadows="true" materialIds="5">
        <Shape name="log" shapeId="5" nodeId="39" castsShadows="true" receiveShadows="true" materialIds="6"/>
      </Shape>
      <Shape name="RIM3" shapeId="6" nodeId="136" castsShadows="true" receiveShadows="true" materialIds="5">
        <Shape name="log" shapeId="7" nodeId="137" castsShadows="true" receiveShadows="true" materialIds="6"/>
      </Shape>
    </TransformGroup>
  </Scene>

</i3D>
